It’s been awhile.

I seemingly dropped off the face of the earth as soon as my thesis was complete. I took some time to travel, do non "thesisy" things, and learn how to function on a semi-normal schedule again.

Making It Real

After getting my app prototypes to a fairly okay place, I decided to switch gears and concentrate on prototyping the kit. Having real and physical constraints outside of my control are influencing my design principles.

Native Prototyping

I've turned my wireframes into clickable prototypes within their native environments, so that I can really understand the experience and what truly doesn't work.

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